Do you know that feeling you get when you finish playing a game you really love: it’s like losing a good friend. You start imagining alternative scenarios and wish there was more of it to enjoy: an extension, another edition, a movie!
That is exactly what Ming Yang Yu and Edmond Courtroul of Rayark decided to do, to reward the 5 million + fans that downloaded their mobile game.
Implosion: ZERO_DAY is a full-length animated film, that unravels to you the extended story of the post-apocalyptic world you got to know in the mobile game.
@ImplosionMovie depicts events that happened 20 years before the story in the Zero Day – Never Lose Hope. There is so much more to learn about this universe!
Ming Yang and Edmond shared with us their whole entrepreneurial experience, from the first elements to create their game to the last days of leading a crowdfunding campaign.
Notes from the audio interview with maker: (listen here)
02:17 Why they decided to make an animation movie inspired by the game Implosion
03:50 The features that made Implosion: Never Lose Hope the game of the year in iOS stores
04:26 What is unique about the Implosion: Zero Day animated movie
09:57 Ming Yang’s first entrepreneurial experience
12:17 How the moments of discouragement inspired the title of the game
13:56 Ming Yang’s personal moment of hardship
16:00 Three things you need to do to increase chances of success in crowdfunding
22:11 How you can continue to support the film after the crowdfunding campaign is over
Days to go: 3